The act of pinning an enemy (or own) piece. It can happen directly, when the pinning piece moves to the pin-line, or indirectly, when the pinning side moves a masking unit off the pin-line.
Pinning of a piece can happen in six different ways. Firstly, there are two main categories: 1) pinning of an opponent's piece, and 2) self-pin. Former can take place in the following ways:
The latter can be carried out in the following ways:
See also: Unpin.
Janevski, Zhivko
Kotelec, 1987
1.Se4
d4+
2.Kxd5
Qxd7#
1.Kd4
Qxb6
2.e5
Rxb4#
1.exd5
Be4
2.d4
Qe7#
1.f5
dxe6
2.dxe6
d4#