Artificial castling

A sequence of moves which brings the King and Rook from their initial position to the squares which they would occupy after a natural castling.

Chepizhny, Viktor

Feenschach, 1962

Example: Artificial castling
h#3*  (9+4)

1...Kf2 2.e1=R Rf1 3.Re5 Kg1#

1.exd1=B Se4 2.Bg4 Sg3 3.Kf3 0-0#

Artificial castling in the set play.

View in Helpmate Analyzer

FEN: 8/8/8/6N1/5k1P/1PPp3p/3Pp2P/3BK2R

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